Thank you!, Yeah after playing for a while I also noticed that it might have been a bit to short of a time, I am thinking if I ever update it ill add some time on pickup of an item part
For this I just used the DFS algorithm to generate the maze, Just figuring it out in godot 4 with very little resources took some time, especially considering how new I am to game dev (like 3 or 4 weeks now I think)
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The procedural generation works really well. I got lost quite a lot. xD I would maybe increase the time a bit but its a fun game. :)
Thank you!, Yeah after playing for a while I also noticed that it might have been a bit to short of a time, I am thinking if I ever update it ill add some time on pickup of an item part
Nice procedural generation
Thanks! Took a while to figure out :)
I did a game for a jam once that used it too (my first game on Itch). I can't remember how I did it tho lol
For this I just used the DFS algorithm to generate the maze, Just figuring it out in godot 4 with very little resources took some time, especially considering how new I am to game dev (like 3 or 4 weeks now I think)
Thanks for the feedback!