I made this game for the Clover jam 4 the theme was lost signal. I do think the theme comes forward a bit in the game, as your an astronaut who has lost signal and needs to fix his satallite to get back to his mother ship.

Try to find all 4 pieces of his satallite in the randomly generated maze before the time runs out!

Use WASD to move

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The procedural generation works really well. I got lost quite a lot. xD I would maybe increase the time a bit but its a fun game. :)

Thank you!, Yeah after playing for a while I also noticed that it might have been a bit to short of a time, I am thinking if I ever update it ill add some time on pickup of an item part

Nice procedural generation

Thanks! Took a while to figure out :)

I did a game for a jam once that used it too (my first game on Itch). I can't remember how I did it tho lol

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For this I just used the DFS algorithm to generate the maze, Just figuring it out in godot 4 with very little resources took some time, especially considering how new I am to game dev (like 3 or 4 weeks now I think)

It's fun, the randomly generated maze makes you play again without becoming repetitive.
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Thanks for the feedback!